On Trigger Exit 2D
Physics & collisionsDetailedOnTriggerExit2D
A 2D collider leaves this 2D trigger.
A 2D physics event: it happens when a Collider 2D that was inside the 2D area leaves it. What left is that Collider 2D. The setup is the same as On Trigger Enter 2D.
Official docs: OnTriggerExit2D (Unity)
Event values
Values this event has; action settings can use them as targets or values.
| Name | Type |
|---|---|
| What left | Collider2D |
On a card
WhenOn Trigger Exit 2D⋯
What to do
+ Add what to do
In Udon
In UdonSharp, this is the method:
void OnTriggerExit2D(Collider2D other)In the same category
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