Scoreboard
Each press of a button adds a point, shown on a sign. The score is shared and reaches players who join later.
You need
- An object to be the button (with a collider)
- A sign for the score (TextMeshPro)
Variables
| Name | Type | Sync |
|---|---|---|
| score | Integer | Synced |
Cards
WhenInteract⋯
What to do
Add To Variable⋯
Variablescore
Amount1
+ Add what to do
WhenOn Variable Changed — score⋯
What to do
Set Text⋯
TargetsScore Board
TextScore: {score}
+ Add what to do
{score} in the text becomes the variable's current value.
Variations
- A reset button: another button with Set Variable setting score to 0
- A minus button: Add To Variable with -1