On Collision Exit 2D
Physics & collisionsDetailedOnCollisionExit2D
A 2D collider stops touching this one.
A 2D physics event: it happens when another Collider 2D stops touching this object's Collider 2D. What left it is a Collision2D (On Collision Enter 2D).
Official docs: OnCollisionExit2D (Unity)
Event values
Values this event has; action settings can use them as targets or values.
| Name | Type |
|---|---|
| What left it | Collision2D |
On a card
WhenOn Collision Exit 2D⋯
What to do
+ Add what to do
In Udon
In UdonSharp, this is the method:
void OnCollisionExit2D(Collision2D other)In the same category
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