Events
The events you can pick for "when", in the picker's order and with its names. Pick a category on the left and open an entry for its own page. Simple / Detailed on top switches how many categories show, as in the Inspector.
Common
InteractThe local player clicks/uses this object. Needs a Collider.On Player Trigger EnterOnPlayerTriggerEnterA player enters this trigger collider.On Player Trigger ExitOnPlayerTriggerExitA player leaves this trigger collider.StartOnce when the world loads (on every client).TimerEvery few seconds (or once after them), optionally at random intervals. Keeps running while the object is hidden (add Stop Timer to OnDisable to pause it).CustomCustom EventA named event, run by a Send Event action or by other scripts via SendCustomEvent.On Variable ChangedOnVariableChangedWhen a variable changes, including changes received from the network and the state late joiners receive.