Install
Requirements
- Unity 2022.3
- VRChat Worlds SDK 3.10.5 or later
With VCC
- Open vpm.haru0416.dev and press Add to VCC. If the button does nothing, add
https://vpm.haru0416.dev/index.jsonin VCC under - In VCC, open your world project with
- Press + next to Tripwire. Udon Bridge, which Tripwire uses, comes with it
ALCOM works the same way.
Check that it is in
Select an object in Unity: should be there.
Set up the scene
To try things in play mode, the scene needs a VRCWorld (VRChat's scene descriptor). Without one, the Tripwire Trigger Inspector shows an Add VRCWorld button. In play mode, the VRChat SDK's ClientSim spawns your player, so you can click things and walk into areas.
Import the sample
A sample scene holds the recipes of this manual. In , select Tripwire and press next to Recipes under Samples. It goes to Assets/Samples/Tripwire.
Update and remove
To update, pick the new version in VCC. Triggers saved by older versions keep working. A trigger saved by a newer version can't be edited with an older Tripwire (its Inspector says so).
Before removing Tripwire, apply every trigger. Applied gimmicks run on the generated UdonSharp alone and keep working without Tripwire (the Tripwire Trigger components become Missing Scripts: delete them).