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On Collision Exit ​

Physics & collisionsDetailedOnCollisionExit

A non-player collider stops touching this one.

Happens when another collider stops touching this object's collider. What left it is a Collision.

It needs the same setup as On Collision Enter: both colliders with Is Trigger off, and a Rigidbody with Is Kinematic off on one of them (On Collision Enter).

Official docs: OnCollisionExit (Unity)

Event values

Values this event has; action settings can use them as targets or values.

NameType
What left itCollision

On a card

WhenOn Collision Exit⋯
What to do
+ Add what to do

In Udon

In UdonSharp, this is the method:

void OnCollisionExit(Collision other)

In the same category