On Post Serialization
Sync & saved dataDetailedOnPostSerialization
After this object's synced variables were sent; the result is the event's value.
Happens just after an attempt to send the synced variables. The result holds success (whether it was sent) and byteCount (how many bytes were sent).
Each send has a size limit: roughly 280,496 bytes with When changed and roughly 200 bytes with All the time (smoothed). The per-type sizes in the official docs are approximate, and the data actually sent can be larger. byteCount tells the real amount.
Without a synced variable in this trigger, it never happens.
Official docs: Network Components (VRChat), Networking Specs & Tricks (VRChat)
Event values
Values this event has; action settings can use them as targets or values.
| Name | Type |
|---|---|
| The result | SerializationResult |
On a card
In Udon
In UdonSharp, this is the method:
public override void OnPostSerialization(SerializationResult result)