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On Post Serialization ​

Sync & saved dataDetailedOnPostSerialization

After this object's synced variables were sent; the result is the event's value.

Happens just after an attempt to send the synced variables. The result holds success (whether it was sent) and byteCount (how many bytes were sent).

Each send has a size limit: roughly 280,496 bytes with When changed and roughly 200 bytes with All the time (smoothed). The per-type sizes in the official docs are approximate, and the data actually sent can be larger. byteCount tells the real amount.

Without a synced variable in this trigger, it never happens.

Official docs: Network Components (VRChat), Networking Specs & Tricks (VRChat)

Event values

Values this event has; action settings can use them as targets or values.

NameType
The resultSerializationResult

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WhenOn Post Serialization⋯
What to do
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In Udon

In UdonSharp, this is the method:

public override void OnPostSerialization(SerializationResult result)

In the same category