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On Ownership Transferred ​

Sync & saved dataDetailedOnOwnershipTransferred

Ownership of this object moves to a player.

Happens on every screen in the instance when this object's owner changes. That player is the new owner. Whose on the card starts as Me, so as it is, the actions run only when you become the owner.

In Tripwire, whoever changes a synced variable becomes the owner automatically. So when someone other than the current owner presses a switch, this event happens too. Take Ownership also causes it.

The first owner is the first player to join the instance. When the owner leaves, VRChat picks a new owner automatically.

Official docs: Network Components (VRChat), Object Ownership (VRChat)

Event values

Values this event has; action settings can use them as targets or values.

NameType
That playerPlayer

On a card

WhenOn Ownership Transferred⋯
What to do
+ Add what to do

In Udon

In UdonSharp, this is the method:

public override void OnOwnershipTransferred(VRCPlayerApi player)

In the same category