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On Player Data Storage Exceeded ​

Sync & saved dataDetailedOnPlayerDataStorageExceeded

A player's PlayerData is over its size limit.

Happens when a player's PlayerData usage has gone over the storage limit. The limit is 100 KB per player for each world.

Data that would go over the limit can't be saved: VRChat logs an error and the data isn't saved. Save less data.

Whose on the card starts as Me. To find out earlier, use the warning event for nearing the limit.

Official docs: PlayerData (VRChat), Persistence (VRChat)

Event values

Values this event has; action settings can use them as targets or values.

NameType
That playerPlayer

On a card

WhenOn Player Data Storage Exceeded⋯
What to do
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In Udon

In UdonSharp, this is the method:

public override void OnPlayerDataStorageExceeded(VRCPlayerApi player)

In the same category