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On Player Object Storage Exceeded ​

Sync & saved dataDetailedOnPlayerObjectStorageExceeded

A player's persistent objects are over their size limit.

Happens when a player's PlayerObject usage has gone over the storage limit. The limit is 100 KB per player for each world.

Data that would go over the limit can't be saved: VRChat logs an error and the data isn't saved. Save less data.

Whose on the card starts as Me. To find out earlier, use the warning event for nearing the limit.

Official docs: PlayerObject (VRChat), Persistence (VRChat)

Event values

Values this event has; action settings can use them as targets or values.

NameType
That playerPlayer

On a card

WhenOn Player Object Storage Exceeded⋯
What to do
+ Add what to do

In Udon

In UdonSharp, this is the method:

public override void OnPlayerObjectStorageExceeded(VRCPlayerApi player)

In the same category